Hyrule Warriors: Age of Imprisonment Supports the Switch 2 Ace Its Biggest Challenge to Date

It's astonishing, yet we're already closing in on the new Switch 2 console's half-year mark. By the time Metroid Prime 4: Beyond releases on Dec. 4, we can provide the system a detailed evaluation due to its solid selection of Nintendo-developed initial releases. Major titles like Donkey Kong Bananza will headline that check-in, but it's two newest Nintendo titles, Pokémon Legends: Z-A and recently the Hyrule Warriors sequel, that have helped the new console pass a key challenge in its first six months: the tech exam.

Tackling Hardware Issues

Before Nintendo publicly unveiled the successor system, the biggest concern from players regarding the rumored system was concerning hardware. Regarding components, Nintendo trailed PlayStation and Xbox over the last few console generations. This situation was evident in the end of the Switch era. The desire was that a successor would introduce consistent frame rates, smoother textures, and industry-standard features like 4K. That's precisely what arrived when the console was launched in June. Or that's what its specs indicated, at least. To accurately assess if the Switch 2 is an enhancement, we required examples of major titles performing on the hardware. We now have that evidence in recent days, and the outlook is positive.

Legends: Z-A serving as Early Challenge

The first significant examination arrived with October's the new Pokémon game. The Pokémon series had some infamous tech struggles on the original Switch, with games like Pokémon Scarlet and Violet launching in very poor shape. The console itself didn't bear all the responsibility for those issues; the underlying technology driving Game Freak's RPGs was outdated and strained much further than it could go in the series' gradual open-world pivot. Legends: Z-A would be more challenging for its creator than any other factor, but we could still learn to analyze from the game's visual clarity and performance on Switch 2.

Despite the release's restricted visual fidelity has sparked discussions about Game Freak's technical capabilities, there's no denying that this Pokémon game is far from the performance mess of its preceding game, Arceus. It runs at a consistent 60 fps on Switch 2, whereas the older hardware reaches only 30 frames per second. Pop-in is still present, and there are many low-resolution elements if you zoom in, but you won't experience anything similar to the situation in Arceus where you begin airborne travel and observe the entire ground below become a jagged, polygonal surface. This is sufficient to earn the Switch 2 a satisfactory rating, however with limitations since the studio has its own problems that worsen limited hardware.

Hyrule Warriors: Age of Imprisonment serving as a More Demanding Performance Examination

Currently available is a tougher hardware challenge, however, due to Age of Imprisonment, out Nov. 6. The new Zelda spin-off challenges the upgraded system because of its hack-and-slash gameplay, which has gamers battling a huge number of enemies at all times. The series' previous game, the previous Hyrule Warriors, struggled on the first Switch as the hardware struggled with its rapid gameplay and sheer amount of activity. It often fell below its target 30fps and produced the feeling that you were pushing too hard when being too aggressive.

Thankfully is that it too succeeds the performance examination. Having tested the title extensively during the past month, playing every single mission included. In that time, it's clear that it's been able to deliver a consistent frame rate versus its earlier title, maintaining its sixty frames goal with better regularity. It can still slip up in the fiercest fights, but I've yet to hit any moment where it becomes a stuttering mess as the frame rate suffers. Part of that might be due to the situation where its short levels are structured to prevent overwhelming hordes on the display simultaneously.

Significant Limitations and Final Verdict

Remaining are expected limitations. Most notably, splitscreen co-op has a significant drop closer to the 30 fps range. Additionally the premier exclusive release where there's a clear a noticeable variation between previous OLED screens and the new LCD display, with notably in story sequences looking faded.

But for the most part, Age of Imprisonment is a night and day difference versus its earlier title, similar to Z-A is to Pokémon Legends: Arceus. For those seeking evidence that the new console is meeting its performance claims, despite some limitations still in tow, both games demonstrate effectively of how the Switch 2 is significantly improving franchises that had issues on previous systems.

Karen Hawkins
Karen Hawkins

A dedicated cat advocate and writer based in Toronto, sharing years of experience in feline care and rescue.